Trans Joy Jam - Devlog 03
This is going to be a very very short devlog because I need to spend more time coding than writing devlogs. I'm also late in posting this because I am spending time getting everything in and testing instead of writing these honestly. I also have something going on with my car that I need to take care of today -_-.
Changes
- Audio channels!
- Sound effects!!
- More animations and scene changes!!!!
Audio
I kind of went overboard with downloading SFX and ambience, but Renpy only supports 2 audio channels natively. Fortunately you're able to declare your own audio channels with a simple declaration renpy.music.register_channel(). I only needed one extra channel, so I just declared an ambience channel early in the script.
Sound effects
Even if you're using stock sound effects I can't stress enough to people making their own VNs that they should put them in where they feel it's appropriate. It seriously elevates the experience.
Animations & scene changes
I was messing around a lot with positioning sprites on screen but still have quite a bit of animation work to do. I'll probably have to spend a whole day putting in the artwork when it's ready... I also need to change the title screen image but I'll most likely just use a stock photo, since my artists PC died for a bit and we have less artwork than we originally planned.
This is a side complaint, but man, they really need to add better Markdown support to Ko‑fi because there currently isn't any.